With a focus on characters as well as authentic battles, Infinity Ward hoped to create a real draw to the game’s campaign mode. This is an element we see throughout the Call of Duty series. Another aspect of change to the sequel would be four individual soldiers playing a part in a larger story. Clouds, smoke, and weather effects are some of the noticeable changes in the game. The new creation allowed for better battlefield scope and graphics.
CALL OF DUTY 2 CALL DUTY MODS
The first game’s engine, iD Tech 3, went through a series of mods to create a new game engine: IW engine 2.0. Utilizing less linearity in missions and focusing on enhanced squad abilities would lead the way. The plan from the onset of the sequel’s development was to focus on thrills and authenticity. The move to use Gray Matter led many to assume Infinity Ward, the developer of the main game, was working on the next installment. That project was developed by Gray Matter Interactive. An expansion to the first game, Call of Duty: United Offensive, released in 2004. Despite the announcement coming earlier that year, fans and critics believed the title was well underway. The plan would be a fall release sometime in 2005.
Two years after the launch of Call of Duty, Infinity Ward announced their development of a sequel. Call of Duty 2 History – Development and Planning So, how did Call of Duty 2 tackle this issue? Let’s look at some Call of Duty 2 history in this next installment of our series. You need to change enough to make it fresh but keep the core things people love in tact. The struggle of sophomore efforts in anything from gaming to albums or movies is challenging. If their first game got people excited, then the follow up had to be equally impressive. 17 years is a fairly significant run for any series of media, and Call of Duty has arguably grown every year since then. That might not seem like a long time ago to some of us, but for others, that’s ages ago. To look at the start of the Call of Duty series, we recently traveled back to the distant past: 2003.